1) Hitman: I first heard about Hitman at the beginning of the year on Square-Enix's website but didn't think much of it. After seeing the E3 trailers about it, I was sold on the game. A devilishly handsome stoic, stone cold killer? I'm a sucker for those types. And once again, Square-Enix dose not disappoint with there detailed filled crystal clear graphics. I've never played any of the Hitman games but now is a great time to start
2) DMC: Okay, Okay, I know I criticized this game in the past. But I don't take it back. It the fans of Devil May Cry didn't complain about his persona in the very first game trailer that was released, we'd probably still have cigarette smoking, crack head looking, emo boy as Dante. The consent of the game looks interesting and it looks like they've kept the original fighting gameplay with guns and a sword like previous Devil May Cry games. Along with Dante's "I don't give a crap deal with it attitude" Looks like the reboot won't be so bad after all.
3)The Last of Us: The gameplay of this game is what drew me in. In my option gameplay that requires the player to be desecrate and stealthy just more challenging which lets me really get into the game. This seem like the type of game that will keep my eyes glued to the screen with the unexpected sneak attacks
4) Beyond Two Souls: This game stired up a lot of questions for me. What's going on? Who's that girl? Why is that happening? I'm just really anxious to find out for myself so I had to put this on my top picks. It also looks like the type of game that requires you to know the charter you play as on a personal level. Having some sort of experience while I play a game is really important to me. Being in their shoes, feeling there fears, sadness, and happiness, is what really draws me into a game.
5) Watch Dogs: The gameplay of Watch Dogs reminded me a lot of Grand Theft Auto VI. I was very impressed with the crisp and detailed graphics. There's a lot of realistic interaction with the people, scenery, and obstiticals in the game. And I like the consent of society being so reliable on technology that it's what makes the people vulnerable.